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Machinima

Replied Oct. 1, 2007

 

Latest Activity

Joe Rigby and Alan O'Dea are now friends Jul 21
Kim Smith (Rissa Maidstone) and Joe Rigby are now friends Jul 19
Joe Rigby added the blog post 'ELECTRIC ARCHAEOLOGIST SEES THE FUTURE' Apr 27
Joe Rigby added a photo: THE DECK OF THE RMS TITANIC
THE DECK OF THE RMS TITANIC
Mar 22
Joe Rigby added a video: MellaniuM:Architecture 102
MellaniuM:Architecture 102
Feb 17
Randy Hinrichs left a comment for Joe Rigby Feb 5

Profile

Where You Live:
Canada
Job Title:
Market Manager
Company or Firm Affiliation:
MellaniuM
About Me:
I am 3D internet believer
Website:
http://mellanium.com
If you use virtual worlds in your business, what is your primary use or intended use:
3D Virtual Environments are being used for engineering, education and entertainment
Which virtual worlds platforms do you prefer:
UNREAL

CHADRICK BAKER BLOGS MELLANIUM


It was a pleasure to present over SKYPE using our INTERVERSAL technology some of our environments to Chadrick Baker the latest member of the Advisory Board of the Association of Virtual Worlds.

He blogged about the experience here at:

http://crowvalen.com/2008/04/09/virtually-unreal/

If you would like a similar personal presentation, please call me at joe133952

Joe Rigby's Photos

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Joe Rigby's Blog

ELECTRIC ARCHAEOLOGIST SEES THE FUTURE

For a sample of MellaniuM VRW's click on this link "THE INVOCATION OF THOTH" Shawn Graham noted blogger on education in SL "Electric Archaeology: Digital Med… Continue

Posted on April 26th, 2008 at 8:41pm — No Comments (Add)

MELLANIUM:ARCHITECTURE

Please take a look at the latest post MELLANIUM:ARCHITECTURE which explains the impact soon to be realized by MellaniuM using high polygon models and high resolution textures.

http://mellanium13.blogspot.com/

Posted on February 4th, 2008 at 10:31am — No Comments (Add)

CONNECT, ONLY CONNECT

I have presented the MellaniuM Virtual Real World concept over the SKYPE video streaming feature of INTERVERZAL (TELE3DWORLD) to over a hundred individuals and decided to blog about the experience.

http://mellanium13.blogspot.com/2008/01/thoughts-from-virtual-new-world.html

If you have a minute or two check out Greg Verdino's blog well worth a read.

Continue

Posted on January 31st, 2008 at 8:04am — 3 Comments (Add)

MELLANIUM: DEREK SKYPED DOWN UNDER

Derek Wenmoth of CORE Education Ltd. took a Skype presentation in New Zealand.

http://blog.core-ed.net/derek/2008/01/the_future_of_virtual_worlds.html

Posted on January 24th, 2008 at 12:44am — No Comments (Add)

MELLANIUM: THE NEW RADICAL APPROACH

Take a minute or two to check out the MellaniuM Blog and schedule a demonstration to be amazed.

http://mellanium13.blogspot.com/2008/01/mellanium-new-radical-approach.html

Posted on January 21st, 2008 at 10:21pm — No Comments (Add)

MELLANIUM:VIRTUAL QUANTUM ENTANGLEMENT

Mellanium blog post

http://mellanium13.blogspot.com/

Posted on January 20th, 2008 at 2:49pm — No Comments (Add)

FORRESTER SAYS IN 5 YEARS MELLANIUM SAYS NOW

Post by Jack Mason points out that virtual worlds with inherently accurate reproduction of objects and textures are available now from MellaniuM

http://virtualworld.ning.com/profiles/blog/show?id=1131819%3ABlogPost%3A34424

Posted on January 9th, 2008 at 9:16pm — No Comments (Add)

THE PENNY SEEMS TO BE DROPPING ABOUT THE MELLANIUM CONCEPT

Overman has an excellent blog post about MellaniuM and his vision for the future is impeccable

http://z-studios.com/blog/2007/12/13/the-latest-from-mellanium/

Take a neb and see for yourself!

Posted on December 31st, 2007 at 1:32pm — No Comments (Add)

"TANTALIZING NEW POSSIBILITIES"

Please take a look at this post from John Rice at Educational Games Research who considers MellaniuM offers tantalizing new possibilities

http://edugamesblog.wordpress.com/2007/11/25/programming-a-new-aquamoose-virtual-real-worlds-using-millanium-unreal-2/

Posted on December 29th, 2007 at 5:21pm — No Comments (Add)

PIPELINING AUTOCAD MODELS INTO UNREAL ENGINE

MellaniuM has been creating realistically virtual worlds by importing 3D AUTOCAD models into the UNREAL 3D platform for over three years. During this period of time the process of economically pipelining high polygon models with photo-realistic textures and surfaces has been refined to a fine art. There is no obstacle now to producing vast environments containing innumerable high quality immers…

Continue

Posted on October 18th, 2007 at 12:22pm — No Comments (Add)

Comment Wall (6 comments)

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At 7:44pm on February 4th, 2008, Randy Hinrichs said…
Hey, Joe. You're my first connection in this worlds. Thanks for connecting us. It will be a hoot to see how virtual worlds develop.
At 1:31am on January 22nd, 2008, Arturo Sinclair said…
THanks for the invite Joe, I'll talk to you later. Maybe you can give a demo to my class at Digital Worlds Institute (every Tuesday from 12.30 to 3:45) at the University of Florida. It is a class of graduates, Phd's etc from every walk of academia, from anthropology to business. So it could be interesting. I am actually on a trip right now so I attend the class via Skype (or Polycom where available) and my co-teacher is ther, you can check our immersive environment on my page, I posted a pic there. Not much more since I just joined this group and have a load of work at the moment.

tschuss!
At 12:51pm on October 17th, 2007, Reveillon said…
thanks for your insights !
If you speak French have a look on our program for the conference on 3D that we are doing in France
www.lafabriquedufutur.org/TablesRondesduFutur.html
Gil
At 7:52am on October 12th, 2007, Joe Rigby said…
OH! THE POSSIBILITIES

http://z-studios.com/blog/2007/10/11/mellanium/
At 12:31am on October 11th, 2007, Christina Melaney said…
I have heard rumars that a virtual ruins exists if so can you show me in a vidio of what exists, You can imagine how I am trying to grasp a virtual ruins
At 8:27pm on October 6th, 2007, Joe Rigby said…

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